This past week I worked on organizing participatory design activities for the youth in our study. For the fourth session our goal was to get the participants to design prototypes that would help advocate health in social media. As a group, we came up with a video prototyping activity where the students would design their social application on paper first, then explain its use in a short video clip. From this activity I observed that youth would be more attracted to social media that's entertaining, rather than informational. For example, one of the groups designed a prototype for an app that challenges users to complete tasks associated with health issues and posts videos of what they did on the app. The purpose of the app was to use entertainment as a source of advocacy.
During my weekly meeting with Dr. Parker and Priscilla, we discussed our approach to analyzing data gathered from advocacy accounts on social media. So far we've figured out how to utilize Twitter, Facebook and Tumblr API's to obtain posts and interactions from accounts. Our next step is to organize the information to determine patterns in the data. Working with the API's has been one of my bigger challenges so far because I don't have a lot of experience working in JavaScript. Despite the challenge, I'm happy I have the chance to become more familiar with the language.
During my weekly meeting with Dr. Parker and Priscilla, we discussed our approach to analyzing data gathered from advocacy accounts on social media. So far we've figured out how to utilize Twitter, Facebook and Tumblr API's to obtain posts and interactions from accounts. Our next step is to organize the information to determine patterns in the data. Working with the API's has been one of my bigger challenges so far because I don't have a lot of experience working in JavaScript. Despite the challenge, I'm happy I have the chance to become more familiar with the language.